Times can be added in the Advanced View using the keypad and can be If no timesĪre specified, then the general times used in the Simple View will be When executing Cues, MagicQ will primarily use the specific delay andįade times entered in the Advanced View, of the Cue Window. Only intensities times are affected – Beam, Colour and Position times For example, 2/3 entered in the Fadeįield will fade the current cue in over 2 seconds, and will fade the previous cue out over 3 seconds. Split intensity in/out times can be entered into the Cue Stack Window in Window, Advanced View for channel specific times. Should be set up in the Cue Window, Simple View for general times or Cue Wish to change just the times for Position, Beam or Colour then these Note however that this will set the times for all attributes. This opens the Cue Window for the selected Cue, automatically showingĭelay and fade times can be entered directly in the Cue Stack Window – To view the actual times of the Cue move theĬursor to the Delay or Fade field and press the View Cue soft button. Used by any channel within the Cue – so giving a summary of the maximumĭelay and fade of the Cue. The Delay and Fade time fields show the maximum delay and fade times The Delay and Fade times of the Cue may affect other Cue Stacks that use The Cue whilst the Wait time is a property of the Cue Stack. The Delay and Fade times shown in the Cue Stack Window are properties of The picture below shows CuesĢ.00 and 3.00 automatically running 1 second and 2 seconds after Cue The Halt field to No so that the Cue executes after the specified Wait time. If you enter a wait time in the Wait field MagicQ automatically changes Independent of the first cue – the first cue may still be in Delay orįade and will continue until the Fade completes. Waits that time before executing the next Cue. If the Wait time on the next Cue is set to a time then the Cue Stack allĬhannels have reached their final values) before starting the next Cue. Will wait until the first Cue has completely finished fading (i.e. If the Wait time on the next Cue is set to "Follow" then the Cue Stack The picture below shows 3Ĭues each set to follow the previous Cue but with "Halt" set to "Yes". The next Cue using its Fade and Delay time. Go to be pressed before starting the next Cue – otherwise it executes If the Halt field on the next Cue is set, then the Cue Stack waits for Stack will be examined to determined its Wait time. When the Cue Stack starts executing it executes the first Cue using itsĪs soon as the first Cue has been started (regardless of whether theįirst Cue is in a Delay, Fade or Complete stage) the next Cue in the Cue To illustrate the above Cue Timing consider a Cue Stack with three Cues. The Choose Cue stack soft button inside the window can be used to lock a cue stack To open a secondĬue stack window using CTRL + Cue Stack window button. It is possible to open two cue stack windows on MagicQ systems. Modes show the columns in different orders. Soft button A can be used to select different views. It can also beĭisplayed on the displays above the Wing Playbacks. This text is displayed above the main Playbacks. Recognition of the contents of the Cue when the Cue Stack is playedīack. Used to identify the Cue in the Cue Store.Įach Cue also has some text associated with it. Specific to the Cue Stack and is used for tying up Cues with a script in Then the field indicates a % complete and the entire cue is colouredĮach Cue within a Cue Stack has a Cue Id (e.g. The status field indicates the current status of the Cue in the Cue The fields can beĮdited in a similar way to the Prog Window and Patch Windows. Including their names, numbers and timing information. The Cue Stack Window shows details of all the Cues in the Cue Stack
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